HealthSmart Health Education is a K–12 health education curriculum by Education Training Research (ETR) that is designed to support health literacy through structured instruction and is aligned with the National... read more →
With interactive lessons, game-based activities, collaboration tools, and formative assessments, Lumio is designed to engage students in class and at home. Import and enhance your existing lessons or use ready-made resources... read more →
Merlyn is a voice assistant that makes it easier and more effective for educators to use natural language for tool control as they teach. Merlyn is an efficient, private, and... read more →
The Educator Center is a powerful platform for managing and monitoring how your students use Age of Learning programs. As students interact with programs like My Math Academy or My... read more →
Blueprint is Generation Esports' learning experience platform that enhances classroom experiences with a comprehensive toolkit for traditional and community-created content. It allows teachers to publish and store custom curricula, transforming... read more →
Teachers use Diffit to get “just right” instructional materials. Use existing curriculum, or generate standards-aligned content from scratch with real, cited sources. Choose a grade level and language, and watch... read more →
Goalbook Toolkit is an online source for Common Core State Standards-based (CCSS) learning goals and teaching interventions. The site includes hundreds of ready-to-use resources, as well as exemplars, to help... read more →
One95 integrates professional learning and evidence-based literacy products into one cohesive system that supports consistent instruction across tiers—so you're ready and able to help every child realize their reading potential.
Whiteboard.fi is a very simple and easy-to-use digital whiteboard where you, as the teacher, can see all your students’ whiteboards in real time. Students only see your whiteboard and their... read more →
snow.live is an education portal connecting teachers and students, making learning fun and engaging. Users can make, play and share lesson activities