Diffit for Teachers is a digital tool for educators to create differentiated instructional materials. It allows teachers to take a topic, article, or file and automatically generate leveled reading passages,... read more →
Speechify is a mobile, chrome extension and desktop app that reads text aloud using a computer-generated text to speech voice. The app also uses optical character recognition technology to turn... read more →
Thrively is a personalized learning platform for students in grades K-12. The program focuses on "asset-based" learning, starting with a strengths assessment to identify each student's unique talents and interests.... read more →
Branching Minds is a web-based MTSS (Multi-Tiered System of Supports) platform that aggregates academic, behavioral, and social-emotional data to assist K-12 educators in identifying students who require additional support. The... read more →
Rhithm is a daily emoji check in that shows data to teachers about how ready students are to learn, and generally how they're doing. It then launches quick health and... read more →
Pathful Connect is a live industry-engagement platform that virtually connects K–12 classrooms with professionals for authentic work-based learning. It allows teachers to schedule live guest speakers, participate in virtual workplace... read more →
Ellii is a comprehensive digital platform that empowers English language teachers around the world with high-quality content and interactive courseware. Ellii can be easily integrated into an existing curriculum, or... read more →
Goalbook Toolkit by Goalbook is a professional learning and instructional design platform used by educators. It provides a library of research-based learning goals, instructional strategies, and rubrics designed to support... read more →
Wakelet is a content curation and collaboration platform used in K-12 to organize digital resources into visual collections. Users can save and arrange various types of media including web links,... read more →
Gimkit is a classroom game-show platform where students compete by answering questions on their electronic devices. Instead of earning points, students earn virtual currency, which they can "invest" during the... read more →
